Everything You Always Wanted to Learn about Final Showdown (Update)

Sit back, relax, and learn everything you ever wanted to know about Final Showdown in Dandy_J’s most insightful, two-hour video tutorial. Enjoy!

Index

Basics – 0:28
Evade – 32:09
Knockdowns – 42:46
Fuzzy Guard – 1:06:23
Option-selects – 1:31:34
Back and side turned – 1:45:27
Ring outs and walls – 2:01:55
General tips – 2:18:01

Errata list

Some minor aspects of the game mentioned in the tutorial are not 100% correct. Here is a list of what VFDC’s Myke spotted is wrong in the video:

Side Frame Bonus

The side frame bonus advantage is determined by the base damage of the attack. The video mentioned that only punches received a bonus of 2 frames from the side, while everything else got 3 frames. The way it works is:

  • base damage 14 or less: +2
  • base damage between 15 and 24: +3
  • base damage 25 or more: +6

Counter Hit Bonus

Similarly for the counter hit bonus, the video mentioned it was based on the attack class (P, 2P, etc), when again it’s based on damage of the attack being interrupted:

  • base damage 24 or less: 1.5x
  • base damage 25 or more: 1.75x

One thought on “Everything You Always Wanted to Learn about Final Showdown (Update)

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