What you see here on the right is a part of a flow chart showing your options as Goh player and your opponent’s after you hit with your Shoulder Ram – or “shldrm” as Goh players would spell it.
So this is a post about option select in Virtua Fighter in general and, in particular, what your most feasible options are.
It was simply fun to play through the scenario. I’m hitting with my damage-dealer, the “shldrm”, what will my opponent do? How will he react to it? He may crouch, ETEG or counter-attack – just to name a few of his options. But what are my options then? This way, I got step by step to a lengthy tree diagram showcasing your most prominent options after your shldrm hits.
The flow chart
In order to counter the mind-boggling flood of data I had to make a selection. Fear not, all your options are still in the diagram. For some situations though where I didn’t want to generalize and say “counter with mid-attack” but where I actually aimed for naming particular, especially damaging attacks, I had to curtail a bit. I had to reduce and select for good reasons, though: to still make the data collected readable.
I can give no guarantee that this here will provide any new insight into the game or Goh’s option select. It may be, after all, extremely irrelevant or old news. But having simply a visual reference to a particular situation in Virtua Fighter shows oh so well the diversity with which we can respond to a situation and particular mind set of an opponent.
Click to enlarge picture
P.S. If you are in need of a legend for the diagram, post in the comments below. Alternately, use the search button on the right hand side. I’m sure you can find all the abbreviations or terms to be found in the diagram explained in more depth on my site as well. Or just use VFDC’s glossary.