Posted by: Leonard McCoy on: June 12, 2009
With Virtua Fighter 5: Revolution SEGA got the fifth installment of the old-established polygon beat-em-up series an overhaul for the Japanese arcade halls. Unfortunately, a console port never appeared so that only in Japan you can enjoy the two new characters – karateka Jean and sumo wrestler Taka – and the many new gameplay [...]
Posted by: Leonard McCoy on: December 28, 2008
It’s no big secret that HORI’s Fighting Stick EX2 has been a miscarriage right from the beginning. The low quality of the stick becomes especially hurtful when it begins to break down after a short time. From what I’ve gone through, the buttons of both EX2 of mine refused to register inputs just after two [...]
Posted by: Leonard McCoy on: September 30, 2008
The newest issue of the German M! Games magazine (formerly known as Man!ac) features a full two-page interview with one of Virtua Fighter’s most important men: Makoto Osaki.
In the interview Osaki, Development Director at AM-2, reveals interesting bits about the newest Virtua Fighter installment, its new items and game balance. And if you ever [...]
Posted by: Leonard McCoy on: September 15, 2008
Learning frame data can be tedious. Oftentimes, command lists are so over-informative that filtering out what’s really at stake can drive you nuts.
But you don’t have to learn all the frame data that comes with every move. Knowing after which move to Fuzzy Guard, CD Fuzzy Guard, or ETEG is already an ideal start [...]
Posted by: Leonard McCoy on: June 30, 2008
The location tests for Virtua Fighter 5: Revolution are in full progress.
Goh Hinogami’s moves, however, are set. We got hold of his new moves as well as his old revised ones.
Included in this article is also a video demonstrating Goh’s newly gained powers.