Posted by: Leonard McCoy on: February 11, 2009
How a match begins, the first flurry of strikes, has vehement impact on the outcome of the round. Who will land the first hit? Whose feet will be whipped away first?
Evaluating the personality of your opponent and checking your potential round-openers beforehand can give you the advantage in a match where the first strike, [...]
Posted by: Leonard McCoy on: December 28, 2008
If you have ever tried to pull off those fancy Offensive Movement combos, you might have run into a problem: most of the time not your combo but OM- or OM-, dependent on your combo starter, comes out most mistakenly.
I remember having read some post by Myke on VFDC that explained a simple but [...]
Posted by: Leonard McCoy on: August 16, 2008
How important is stepping in Virtua Fighter 5 actually and can it help your gameplay? Dashes, crouch-dashes, and evades – how do they fit into the picture of stepping?
What about step-canceling, DM & OM? Are there any specific stepping maneuvers that are ideal for spacing? What is “Box Stepping?”
This article is meant to guide you [...]