Posted by: Leonard McCoy on: July 27, 2008
A huge portion of Virtua Fighter is about reading your opponent’s mind correctly. What will he do next? A fast attack up-close, a strong—but rather slow attack—from afar? A throw, or a mid?
Understanding the basics of mind-reading and decision-making is crucial to every fighting game. The occurrence of two-choice situations (nitaku) can be overcome [...]
Tags:
abare,
Brad,
card game,
David Sirlin,
Goh,
Kongai,
Kongregate,
nitaku,
Okizeme,
Wolf,
yomi
Posted by: Leonard McCoy on: February 20, 2008
(Click the banner above for watching the video)
Okizeme describes tactics to attack a rising opponent.
Basic Okizeme is all about directly intercepting an opponent’s mid or low rising-kick. While many players may state that Goh’s Okizeme options may not be as diverse as compared to the Okizeme arsenal of other characters, Goh does still have some [...]