Posted by: Leonard McCoy on: December 28, 2008
If you have ever tried to pull off those fancy Offensive Movement combos, you might have run into a problem: most of the time not your combo but OM-
or OM-
, dependent on your combo starter, comes out most mistakenly.
I remember having read some post by Myke on VFDC that explained a simple but effective way of dealing with this misery. When I couldn’t find it on the forums anymore, I sent Myke a private message. Myke was so friendly to share his trick with me. And so I’ll share it with you here too.
Myke, who is not only a dedicated VF player but also the head and mastermind behind VFDC, with his own words:
“When you enter ![]()
or ![]()
![]()
![]()
![]()
![]()
![]()
, let go of
and
and continue holding
. At the end of the OM immediately input [your combo]. The
carries over to cancel the input buffer to prevent the unwanted OM
attack.”
Thanks, Myke.
P.S. One example for such an OM-combo for Goh would be: ![]()
![]()
> OM to opponent’s back > ![]()
![]()
.
January 2, 2009 at 8:41 pm
I have trouble doing it Myke’s way. I just OM and, close to the end of the OM I will piano press G then P and get the regular jab every time.
I was getting the feeling that holding G after the OM still wasn’t canceling my OM+P.