Posted by: Leonard McCoy on: June 30, 2008
The location tests for Virtua Fighter 5: Revolution are in full progress.
Goh Hinogami’s moves, however, are set. We got hold of his new moves as well as his old revised ones.
Included in this article is also a video demonstrating Goh’s newly gained powers.
According to a Japanese Goh Hinogami VF5:R FAQ, several changes and additions were done to the move list of Goh Hinogami. This doesn’t mean that the moves and throws mentioned here will make it into the final version of VF5: Revolution though. Oftentimes, the Japanese author of the FAQ, a Goh player, guesses the moves’ properties. So don’t expect everything to be 100% correct.
I have added some moves that were not mentioned in the FAQ but which could be found in other VF5:R videos.
Thanks to Jide for the translation of the FAQ!
Click image to watch the video
In this video a good portion of Goh Hinogami’s new or modified moves and throws are being demonstrated. The video is available on Wipido without any quality loss from the original file. Just follow the link above by clicking on the image.
As well, another interesting Goh match is available here.
The changes to Goh’s already balanced move list are quite satisfying. New wall throws, combos, and combo finishers round off Goh’s arsenal of throws and attacks quite well and add even more variety to his gameplay and more nitaku situations.
It won’t post my link but it’s at 1:54 in the Goh vs Sarah vid on page 33 of the Loke Test movies on VFDC.
It’s 46P+KPP I’m referring to… I believe it’s still in the game. It has not been taken out. Watch the vid… 1:54 Sarah vs Goh on pg 33 of the loc test movies on VFDC…
Sorry for spamming but I can’t paste the link.
“Before, forward-K was always more futile to use.”
This doesn’t make sense. This means the opposite of what you’re trying to say. I think you meant that Fwd-K was MORE useful than 66P… “more futile”=worse…
Thank you very much for this “Goh’s preview”.
Very sad that:
-43P+K not crouch status anymore-(I’ve used it often as dealing with Throw, High , low punch at my disadv.
Great that:
-now Goh have wall-throw,
-more attack-throw and more options into Tsukami grab(especially as mix-up in strike strings,
-easy to perform 70dmg throw(180 degr vs 270).
-easy to perform 2_6P+K, now this important move is 2_3P+K (so you can buffering this by 333P+K).
July 3, 2008 at 3:40 pm
It’s at 1:54 of the video I posted. He juggles Sarah with it and hits her again when it slams. That’s the same move.